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Board Games in the CLIL Classroom

New Trends in Content and Language Integrated Learning

Livre relié | Anglais | Trends in Applied Linguistics [Tal] | n° 36
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Description

The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL.

Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.

Spécifications

Parties prenantes

Editeur:

Contenu

Nombre de pages :
275
Langue:
Anglais
Collection :
Tome:
n° 36

Caractéristiques

EAN:
9783111000473
Date de parution :
18-12-23
Format:
Livre relié
Format numérique:
Genaaid
Dimensions :
156 mm x 234 mm
Poids :
562 g

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