A desolate plane.
A devastated order of mages.
A planewalker hungry for revenge.
Garrick has agreed to lead the independent Torean mages, if for no other reason than to protect them from deceit and trickery of the god-like planewalkers. But when he returns to Dorfort, he finds the high superior of the Koradictine order has kidnapped Will, the boy Garrick had taken under wing. Devastated, he vows to retrieve the boy, a choice that results in being disowned by the twisted planewalker who is his mage superior. Meanwhile, the Lectodinian order launches a winter offensive designed to gain control of magic across Adruin, and the remnants of the Koradictine leadership joust for position as they enact a desperate ploy to survive.
In Changing of the Guard, Garrick is on his own as he hunts the Koradictine high superior through a trail that leads through demonic underplanes and mystical time warps. Can he survive the planes without his superior’s aid? Can he save the boy? And perhaps more important, what will remain of the orders if he survives?
The results will change the face of Adruin forever.