Never deal with a leprechaun.
Finding a pot of unclaimed gold just doesn't come without a price in the Monsters, Maces and Magic RPG world. Stephi discovers this the hard way while tangling with a mean-spirited leprechaun.
With Stephi, now transmorphed into a fairy, the party must do the leprechaun's bidding. Otherwise, Stephi will remain a diminutive fairy with no hope of returning to her former elf self. But leprechauns aren't known for their straight dealing. Neither is Higslaff, a manipulative pawnshop owner who possesses what the leprechaun desires.
Glenn, Kirby, Stephi, Ron and Derek—RPG players trapped in the game world as their characters—set off on a mission to Riven Rock, a city rife with cruelty and corruption. There they must inflict retribution for an attack against the pawnshop owner. Danger and deceit threaten the party at every turn. Can they avoid getting caught up in the brewing war between rival thieves' guilds? Will they survive the journey, and the perils of Riven Rock? As low-rank characters, it'll take all the skill, cunning and luck the party can muster. And that might not be enough.
Praise for Monsters, Maces and Magic
"Ervin's imagination is fueled by Tolkien's sweat, Willy Wonka's blood, and Clint Eastwood's attitude. A crazy mix to be certain, but a combination that makes for amazing possibilities." LitRPG Audiobook Podcast"Exciting and hilarious! It feels like a true game with friends." Dueling Ogres Podcast
"I was pulled into the world and could see the rules of the world unfold. This really does feel like a game. A fun game that I am going to have to continue." Casia's Corner