A war to erupt. A kingdom to bleed. A curse to consume.
Escera has been divided since the banishment of magic in the kingdoms. Exile or death is the only option for those discovered. Now, terror spreads as the emperor declares war upon the kings.
For Narwin Malancy of Argotra, her power to command the storm has forced her into a life of secrecy. Her dream of becoming a warrior has crumbled. As she navigates her new path, she finds it tainted with shadows, deception, and death.
Splenor Bardazin serves as a city guard, but wields fire in his flesh. Yet his task grows burdensome as he questions his purpose. When he and Narwin discover a man killed by magic, they are forced to uncover the truth behind the rumors of a magical onslaught.
Amid investigations, Guy Renzell's rash and impulsive methods cause a rift among his peers. Fraught with his duties as well as his troubled conscience, Guy must see past his pride or watch the kingdom succumb to an eternal winter.
Meanwhile, Princess Rayla of the Zide Empire challenges her father's war with the west. The dagger at his side is driving him deeper into madness, with whispers consuming his mind. Rayla knows the voices are not human, nor are they divine, and they have returned to Escera with a taste for blood and souls.
Second edition.