A magical mob boss has offered me a job I can't refuse.
He's tasked me with finding his missing nephew, taken by a hexwielder wizard. These magic-users sling curses and fight dirty-and I avoid battling them at all costs. Besides, I've got my own problems to deal with, like figuring out why I'm able to speak with the dead. Since I'd rather not be counted among them, I'd better finish this job and pay my debt to the crime lord.
I'm trying to redeem myself, and I'm scared I'll screw it up.
My new friends see something in me, the type of person I want to be but was never allowed to become. Despite the danger I find myself in, I promise to keep them safe and storm the gates of Hell for them if needed. I just hope I don't slip into my old habits along the way.
Danger is on the horizon...
Whether it's the secret government agency breathing down my neck or a coven of rogue wizards bent on revenge, I've got my work cut out for me. But something tells me that an even darker force is pulling the strings, and with my friends at my side, we just might stand a chance against it.
HEXES AND BONES is the second book of the Magic and Mayhem Series, an action-packed urban fantasy with a snarky, cynical wizard hero, wayward magic, and a tight circle of friends who'll kick ass first and ask questions later. Fans of the Dresden Files will especially enjoy this series.