Molly's best friend is Corry, a fully functioning A. I. Originally a military system Corry has grown and adopted a set of rules of behaviour that she's learned from Molly. In their third adventure Molly meets Georgios, a friend of James' and a world renowned archaeologist on the trail of a mythical Viking warrior-king. After getting lost and having an accident on a school trip it looks like Molly may have found him first and is set to realise her dream of fame and glory. The local area is plagued by car thieves and Molly's infatuation with Stevie leads her to a run in with International Diamond smugglers, but it's not a date. Inventive as always, Corry's skills increase yet again while Molly realises it's HOW you fulfil your dreams that's important and no-one has the right to ruin someone else's dream. When criminals threaten the achievement of Georgios' lifetime ambition Molly is helpless to act. If only she knew a superhero. Molly's adventures appeal to all readers and are presented in an easy to read format.