Vestibular rehabilitation (VR) has changed over the last decades from a purely PT-based (PT=physical therapy) concept to a multifactorial, multiprofessional therapy which includes PT (as basis), augmented reality, tech-based training programs, as well as supplementary drug therapy. This book presents an academic, state-of-the-art overview that helps the therapists to perform those programs which will help to council and prepare the patients. It is of interest for physicians, scientists and therapists from different areas like neurologists, rehabilitation scientists, otolaryngologists, geriatricians, neuroorthopedics and others (such as PT).