Alex and the rest of the squad are stuck with the unwanted alpha on their team despite the trouble he keeps causing. When they team up with another alpha werewolf and his pack during a mission, tensions rise and tempers flare. With luck, Franko will soon show his true colors and they'll finally be able to get rid of him.
While the spells restrict Alex from reaching her full potential, she can at least use her necromancy. She'll have the opportunity to practice her skills and maybe even expand on them. The more power she gains with her death magic, the less vulnerable she'll be, or so they all hope.
The witch is still lurking around, trying to lure the team into a trap. They'll have to remain vigilant as she creates new dangers for them to avoid. In the meantime, Yasmine has a particular skillset the squad has been looking forward to learning. The vampire will become their teacher as she trains them in the delicate art of thievery.