KILL THE BOSS GOOD-BY
Tom Fell, the boss, is gone, and Pander has temporarily taken over the rackets in town. He's got some ideas of his own how the bookies should be operating. The business needs some fresh blood. Then Fell is back, back from his rest at Desert Farm where Dr. Emilson has been treating him for manic depression; back with Cripp, his right-hand man. Fell knows he's been gone too long, that Pander has stepped in and made some changes. Pander thinks he's got the big bosses behind him, but what he doesn't know is that Fell may be manic, but he knows what he wants--power. And nobody is going to stop him from taking it.
MISSION FOR VENGEANCE
Eight years ago they were running guns, then something went wrong and they were all running for their lives. Farret spent some time in a South American prison but now he's back and out to even the score. One of the four betrayed him, and Farret knows you got to keep the score even on these things. John Miner owns a ranch and is engaged to Getterman's daughter, Jane. He's the first to find out about Farret. But Farret isn't interested in Miner yet. First he's got to settle with Lena; and after that, Metz. And if it isn't Metz who set him up, Getterman is next. But sooner or later, it all comes down to Miner. Miner brought him into the group--and his is the biggest score to settle of them all.