Join the quest!
A young mage with powers no one can explain or control.
An orphaned entrepreneur whose destiny was written in the stars.
A novitiate healer fighting for the love forbidden by her goddess.
A hidden Duaar heir fraught by powers he'd long sought to forget, while hiding from the life others have chosen for him.
A road worn mercenary seeking one last big score
A charming procurer who discovers some things can't be stolen, no matter how many times he tries
A surly druid with a secret that could destroy them all
Now at the crossroads of destiny, unlikely heroes are forced to make decisions that could upset the carefully spun threads of the Weavers.
Young adventurers Vondal and Jaxx are determined to become rich entrepreneurs. The quest comes to conclusion as the group traves deep into the dangerous desert Red Zone to discover the secret. The search is beset with danger as two groups of seekers combine; each determined to locate the treasure by any means necessary.
When two conflicting magic spells collided during an intense spell battle, the resulting anti magic explosion laid waste to the city of Avalon and over fifty leagues of land surrounding the blast. After hundreds of cycles, the desolate wasteland known as Adon's Bane is still considered too dangerous for travel. There are no records of anyone entering the red zone and surviving. The groups' already divided loyalties are further strained by the murder of one of their own... by a member of their own group. And don't forget Izabal...
A rollicking fun filled saga of randy rogues, swashbuckling swordsmen and malevolent mages on a quest to find a family secret that might be better left alone.
The Heir Aberrant is the third book of the Bell, Book and Claw action-packed fantasy that takes four diverse companions on an Epic quest full of treachery and intrigue that will capture your imagination and leave you eager for more.
Join the four determined heroes as they traverse dangerous wilds on an ever-changing escapade. This family friendly sword and sorcery tale is filled with shadowy magic, unthinkable evil, secret plots, and sinister designs. Influenced by the classic works of David Eddings, George R.R. Martin, R. A. Salvatore and Raymond E. Feist, Robin Hobb and classic LitRPG/GameLit such as Dungeons and Dragons and Warcraft. Bell, Book, and Claw is a classic coming of age quest of magic, mayhem, friendship, and occasionally love.
Perfect for readers of all ages. Written in an easy to follow style with enough twists to satisfy a discriminating reader.